COMIC REVIEWS!!!
Batman #8
At this rate I'm officially beating a dead horse when I talk about Scott Snyder and Greg Capullo's career-defining run on Batman. If you're not reading it, there is something very, very wrong with you. This issue is the start of the "Night Of The Owls' mini-event, which sees the mysterious Court Of Owls finally make their city-wide presence known to Bruce Wayne. Bringing the fight to Wayne Manor, the Court's first steps to completely take over Gotham have started, which means that while the shit is hitting the fan for Bats, it makes for awesome reading for comic fans!
Taking place entirely at Wayne Manor, the issue finds Bruce Wayne recovering from his near-insanity inducing encounter with the Court Of Owls secret underground maze. Snyder and Capullo present a new viewpoint for the typically always-ready Batman, as he starts to come to grips with the fact that the city he always thought he knew is actually completely foreign to him. The fact that he feels a certain betrayal about it is a very cool hook, and hats off to Snyder for writing these scenes and dialogue in a way that presents a new view for Bruce, but still ties into his typical characterization.
This issue isn't all introspective contemplation though. The action comes quick and dirty in this issue, as one of the Court Of Owls' Talon assassins enters Wayne Manor, leaving an injured Bruce to fight him off. The battle covers everything from a closet to the roof of the Manor (where many more Talons join the fray), to the recesses of the batcave, where Bruce has has Alfred place a distress call as he prepares for the Talons in the cave's armory. As always, Greg Capullo's art is stunning, spanning the quiet lulls of the opening to the insane fights as Bruce battles off an enemy that is seemingly everywhere. Capullo is a master of comic book pacing and fight layouts, and deserves all of the admiration he gets.
The thing that makes this issue so effective is the way that the Court of Owls Talon assassins are depicted. There is no doubt that these are extremely creepy and disturbing villains. Already the Court Of Owls has become a premiere rogue for Batman, even though this is their first outing. Snyder and Capullo have gone above and beyond in showing us how good comics can be. Anyone who expresses surprise at the fact that comics are still being made needs to be handed this run as proof that comics are not only awesome, but a legitimate storytelling medium as well.
Also, as a bonus, we get a back-up story which covers the distress call that Alfred sends out. Written by Snyder and with art by Rafael Albuquerque, the back-up perfectly ties into the main story of the issue, and completely justifies the 3.99 price that the series now carries. Of course, Batman could be 7.99 and I would still recommend it wholeheartedly (don't get any ideas though DC).
Avengers vs. X-Men #2
Yes, issue (or round) 2 of Avengers vs. X-Men is released today, and while it wastes no time getting into the rumblin', the narration decisions made by Jason Aaron (who writes this issue) are a little.......different.
Picking up immediately where the last issue left off, the X-Men are defending their home island of Utopia from The Avengers, who have arrived for Hope, the "mutant messiah" who also is believed to be the new host for the Phoenix Force, which is on a beeline for Earth. There are snippets of some cool fights here (which will be expanded on in the upcoming AvX tie-in miniseries), and John Romita, Jr.'s art isn't too half bad, but Jason Aaron's narrative choice for the issue leaves something to be desired. In an attempt to make these battles sound over the top and epic, it instead comes off a little corny and cheesy. Saying different variations of "this is the way the world ends" doesn't really help drive your point home. In fact, it gets annoying after awhile. After a fairly strong start, Avengers vs. X-Men takes a little stumble in its second round. Hopefully this doesn't prove to be a sign of the rest of the series to come.
Wednesday, April 18, 2012
Monday, April 16, 2012
Of Mice and Spider-Men
For the past few years, Marvel has made many creative choices that they never said they would make: Bucky Barnes has been brought back to life, Wolverine’s origin has been revealed, and Jean Grey has stayed dead. Now we can add another “thing that was never going to happen but is now gonna happen”:
This summer, the regular “616” Marvel universe is going to collide with the Ultimate Marvel universe.
Now, this isn’t a universe wide event. This is just the meeting of two versions of Marvel’s flagship character, the one and only Friendly Neighborhood Spider-man. Details are scarce at the moment, but the Brian Michael Bendis and Sara Pichelli five issue miniseries is already being called one of the “biggest stories in Marvel history”, according to editor in chief Axel Alonso, of course.
This is a HUGE deal in more ways than one. Besides the fact that this summer will mark Spidey’s 50th anniversary, the meeting of these two universes is a really big deal, mainly because of the potential we have here. Now more than ever, the Ultimate universe is a major departure from the regular 616 universe. Reed Richards is a bad guy, the X-Men are barely recognizable to their “regular” counterparts, and most importantly, Peter Parker is DEAD. The sheer idea of the 616 Marvel Spidey meeting Miles Morales and learning that his counterpoint in the Ultimate universe is dead is really cool, not to mention the fact that Gwen Stacy not being worm food in the Ultimate universe should also cause some alarm from Parker.
The Ultimate Marvel universe lost it’s appeal to me around the time of the second relaunch, but I’ve heard enough positive buzz around Ultimate Comics Spider-man that I’m going to pick up the first hardcover collection and go from there. One of the things that I first loved about the Ultimate universe was its willingness to differentiate itself from the Marvel universe that we all know and love. Granted, after the first year of the Ultimate Universe imprint many of the storylines started to fall into a theme of “who can we ultimize next?” and after the one-two punch travesty of Ultimates 3 and Ultimatum, I’m amazed as many people came back to the relaunch that did. I’m also amazed at the amount of people who came back for the most recent relaunch, which brings the Ultimate universe up to two relaunches in barely ten years. Yikes.
However, Miles Morales is a step towards the Ultimate universe of old (feels weird saying that since it’s not THAT old), and there have been a lot of strides lately to make the Ultimate world different from its inspirations. There’s a lot of cool potential for the Spider-men of these two universes meeting for the first and hopefully only time. Knowing Marvel however, this will probably the first of many team-ups between the 616 universe and the Ultimate universe. Remember Marvel Zombies, and how cool and original that was? Then Marvel decided to do everything from four sequels to Marvel Zombies Christmas Carol? If anything is guaranteed, it’s that Marvel NEVER learns from their past mistakes, and this is the start to a whole slew of Ultimate/616 crossovers.
Or who knows? Maybe another relaunch.
Wednesday, April 11, 2012
Comic Reviews: The Secret Service and Batgirl!
COMIC REVIEWS!!!!
The Secret Service #1 (of 7)
Mark Millar's OTHER comic series that's not called Supercrooks is out today, and teams him up with Matthew Vaughn (director of Kick-Ass and X-Men: First Class) and the legendary Dave Gibbons of Watchmen. Telling a tale that a younger Millar pitched to Gibbons back in the 80s', The Secret Service is a surprisingly funny look into the world of British spies and in my opinion a better intro issue than Supercrooks.
Starting with a hilarious intro involving the kidnapping of Mark Hamill (yes, THAT Mark Hamill) and its out of nowhere conclusion involving the actor, a British spy, and a faulty parachute, the action moves to a London apartment, which is the home of Gary, a young punk whose primary hobbies are stealing cars, fighting with his deadbeat mom, and getting in trouble with the cops. After a joyride with a stolen car goes bad, Gary is placed into police custody, and his mom calls in his Uncle Jack to talk some sense into him. However, what Gary's mom doesn't know is that Jack is a member of the British Secret Service, and has other plans for Gary.....
Secret Service is a fantastic first issue. Mark Millar's script is awesome, and is almost like a good guy version of Wanted. You can definitely tell that this is something that Millar has wanted to do for awhile now, there's not a wasted moment or out-place piece of the issue. And Dave Gibbons. Man, what can be said about him that hasn't already been said? The man is a legend, and it's great to see that his style hasn't dropped in quality since his days drawing Watchmen. Secret Service is a must-buy, and is one of the best books released this week. Get it now before the movie adaptation (which I'm sure is coming soon).
Batgirl #8
Batgirl has been one of the most consistently entertaining books of the DC New 52. While I was one of the people who were (rightfully) skeptical of Barbara Gordon's return to the cowl (and walking), I've been really impressed with writer Gail Simone's take on the character. Her take on Bab's recovery from the wheelchair and return to being Batgirl is really interesting, and this issue (as well as the previous one) connect with the classic Batman tale The Killing Joke, with Barbara confronting one of the Joker's henchmen who was with him the night he crippled her. Reliving this event, plus dealing with the return of her mother, has thrown Bab's life into free fall at the moment, but when she decides to confront the thug and his boss, Grotesque, it shows us how strong of a female character she is. Simone is showing us with each issue that Barbara Gordon is a survivor, and this issue nails it. Plus, as an added bonus, fans of Scott Snyder's "The Black Mirror" storyline from Detective Comics last year will be in for a treat with the final page.
The Secret Service #1 (of 7)
Mark Millar's OTHER comic series that's not called Supercrooks is out today, and teams him up with Matthew Vaughn (director of Kick-Ass and X-Men: First Class) and the legendary Dave Gibbons of Watchmen. Telling a tale that a younger Millar pitched to Gibbons back in the 80s', The Secret Service is a surprisingly funny look into the world of British spies and in my opinion a better intro issue than Supercrooks.
Starting with a hilarious intro involving the kidnapping of Mark Hamill (yes, THAT Mark Hamill) and its out of nowhere conclusion involving the actor, a British spy, and a faulty parachute, the action moves to a London apartment, which is the home of Gary, a young punk whose primary hobbies are stealing cars, fighting with his deadbeat mom, and getting in trouble with the cops. After a joyride with a stolen car goes bad, Gary is placed into police custody, and his mom calls in his Uncle Jack to talk some sense into him. However, what Gary's mom doesn't know is that Jack is a member of the British Secret Service, and has other plans for Gary.....
Secret Service is a fantastic first issue. Mark Millar's script is awesome, and is almost like a good guy version of Wanted. You can definitely tell that this is something that Millar has wanted to do for awhile now, there's not a wasted moment or out-place piece of the issue. And Dave Gibbons. Man, what can be said about him that hasn't already been said? The man is a legend, and it's great to see that his style hasn't dropped in quality since his days drawing Watchmen. Secret Service is a must-buy, and is one of the best books released this week. Get it now before the movie adaptation (which I'm sure is coming soon).
Batgirl #8
Batgirl has been one of the most consistently entertaining books of the DC New 52. While I was one of the people who were (rightfully) skeptical of Barbara Gordon's return to the cowl (and walking), I've been really impressed with writer Gail Simone's take on the character. Her take on Bab's recovery from the wheelchair and return to being Batgirl is really interesting, and this issue (as well as the previous one) connect with the classic Batman tale The Killing Joke, with Barbara confronting one of the Joker's henchmen who was with him the night he crippled her. Reliving this event, plus dealing with the return of her mother, has thrown Bab's life into free fall at the moment, but when she decides to confront the thug and his boss, Grotesque, it shows us how strong of a female character she is. Simone is showing us with each issue that Barbara Gordon is a survivor, and this issue nails it. Plus, as an added bonus, fans of Scott Snyder's "The Black Mirror" storyline from Detective Comics last year will be in for a treat with the final page.
Tuesday, April 10, 2012
"Augmented Reality" and YOU!
Marvel has finally unleashed Avengers vs. X-Men upon us nerds, and while I’ve already given my impressions of it here, I was really surprised by Marvel’s design choice with this issue. While this has no bearing on my favorable impressions of the issue, Marvels choice in how they are promoting their “Augmented Reality” iPad app is a very…unique one.
If you’ve read the issue by now, you may have noticed some small (depending on the panel) “AR” logos that popped up at key points of the book. These logos are cues for one to load up the Marvel Augmented Reality app and “scan” the page of the book. Bleeding Cool has posted the results of a scan of the first page, and the only way I can describe it is it’s like watching a DVD with the director’s commentary turned on. From what I’ve learned from a co-worker of mine who owns an iPad, this is something that happens throughout the issue when you scan it. Some pages are animated, some have editorial notes, and others show you the panel as it goes from rough pencils to a finished, colored work.
While I guess this is an okay gimmick for the book, did Marvel really have to slap an “AR” logo onto every panel? Wouldn’t it have been more effective to put a little note at the beginning of the book, then saying “now what else can you find?” That way you could have fans read the story AGAIN and scan every page. It would be more of a surprise to see which panels would feature this “Augmented Reality” and which ones were left out. Or maybe they just wanted to remind you of the bonus materials you would get to see if you were reading it digitally. I’m thinking the latter.
But back to these logos. How does John Romita, Jr. feel about this? While some of them are small, they’re essentially slapped right on top of his artwork. Sure he has a stellar relationship with Marvel, but if I was him I’d be a little miffed, especially since his art in this is a lot better after the debacle that was his Avengers run. I wonder if this was a higher-up decision and if he was even made aware of what was going to happen in it. JRJR is a pretty huge name at Marvel, and I’d be very surprised if they didn’t at least run this idea by him before doing it.
I’m calling it now: Marvel’s Augmented Reality app will be gone by next year. Sure, it’s an interesting concept (if you own an iPad or other tablet device), and while it is cool to get some behind the scenes on certain issues, I still feel like this is a whole lot of work for something that is basically a digital pop up book. While this is an interesting middle ground between print and digital comics, it’s still…off. I can’t explain it, and I don’t want to be like the typical comic geek that is against any and all change, but at the same time, this whole Augmented Reality thing just seems like a way to rub it in the faces of people who either don’t have an iPad/smartphone or those of us who still don’t want digital comics.
Thursday, April 5, 2012
Blast From The Past: The X-Men vs. The Avengers (1987)
For those of you who didn’t know, the upcoming Avengers vs. X-Men event from Marvel isn’t the first time the two teams have tussled. Way back in 1987, the year of my birth, Earth’s Mightiest Heroes and Marvel’s Merry Mutants threw down in a knock-down drag out four-issue fight from writer Roger Stern and artist Mark Silvestri. Well, maybe “knock-down” drag out isn’t the right word. How about “get into an argument, team up to fight Soviet Super Soldiers, fight each other, and then come to a mutual understanding”?
Doesn’t pack the same punch, does it? If anything, the 1987 X-Men vs. Avengers four-issue mini-series is a classic example of the superhero team-ups of days of yore, and it’s a time capsule of comic book storytelling from the 80s’. The dialogue is a little clunky, and the first pages of each issue play catch up for the reader, even though we’re being told the events of the story from a character’s point of view.
And what an event it is. Playing off numerous past Uncanny X-Men stories, the 80’s throw down finds pieces of Magneto’s old hideout Asteroid M plummeting to Earth. After the Avengers help prevent pieces of the debris from destroying an Ohio shopping mall, they discover that the debris is part of Asteroid M, Captain America and Co. decide to look into Magneto’s whereabouts to get some answers. Elsewhere, while relaxing with his new teammates, Magneto overhears of the debris crashing to Earth near Soviet Russia and his possible involvement, leading him to sneak away and find the debris for himself.
Landing near the debris site, Magneto is confronted by the Avengers, then the X-Men (who had followed him there), and the Soviet Super-Soldiers, who consist of Crimson Dynamo, Darkstar, Vanguard, Ursa Major, and Titanium Man. After the X-Men and Avengers do battle with the Soviet Super-Soldiers, the mutants head off with Magneto, and while they still don’t entirely believe that he isn’t trying to get the asteroid pieces back for nefarious reasons, they stand by him because of Professor X’s previous wishes. What follows for the next three issues is the members of The X-Men and Avengers fighting one another, then teaming up to fight the Soviet Super-Soldiers, and ultimately standing by as Magneto is brought to a U.N. trial for his actions prior to turning towards the side of “good”.
The X-Men vs. The Avengers, while failing to deliver on the fight aspect of the title, does bring up some interesting plot elements. Of course, it all happens in the final issue. With his life at stake, Magneto turns to his old helmet, which he recovered from the Asteroid M wreckage at one of its crash sites. After learning from Ms. Marvel (or Photon) that one of the judges plans on using Magneto’s execution after the trial to start a war between humans and mutants, Mags uses some sort of “circuitry” in his helmet that can influence others (something I swear was NEVER mentioned before), to dispel any anti-mutant feelings from the judge. After being released under the fact that he never signed the Geneva Convention or something, Magneto and the X-Men walk outside to a mob of anti-mutant protesters, all calling for his head. The final panel, with Magneto lamenting his decision, not thinking that his death would have actually HELPED mutants, is very cool, and gave some great insight into the character at that time.
Unfortunately much of the dialogue is pretty cheesy, especially coming from Captain America. Speaking of Cap, with the exception of Thor, you probably won’t recognize many of the Avengers that make up this team: Captain America, Thor, She-Hulk, Black Knight, Captain Marvel, and Dr. Druid. Yes, you read that right: Dr. Druid, the footie-pajama and cape-wearing mystic, who actually plays a pretty huge role in the plot of the story, acting as the Avenger’s inside man by probing the minds of the X-Men and hiding amongst them. The X-Men side is a little more recognizable, consisting of Wolverine, Storm, Rogue, Magneto, Havok, and Dazzler, although it does make me wonder why there weren’t more characters from the team featured here. Although, this was from 1987, a time when the X-Men were about to enter the Australian outback and the events of “Inferno” were just about to take place.
Mark Silvestri handles the art duties, so while the story is a little lacking, the art sure isn’t. Every character here looks awesome, even the Dr. Druid. Wolverine’s throw down with Black Knight is pretty awesome, and Silvestri’s depiction of Magneto in his quieter moments is really detailed and evokes his inner conflictions with his past perfectly.
The X-Men vs. The Avengers is definitely a relic of its time, and it’s a safe bet that this week’s upcoming event of a similar name won’t be a rehash of the plot of this one. In fact, the only thing the two events share is the fact that Magneto is a member of the X-Men again. There’s no Cyclops to be seen, or two different X-Men teams. Even the Avengers of today are nothing like their 80’s counterparts. If anything, The X-Men vs. The Avengers makes you appreciate the comic book storytelling that we have today, and regardless of whether or not the story lives up to the hype, that’s worth noting.
ALSO, as promised, the results from last week’s “Last Man Standing” bout between Boba Fett and The Punisher. In a stunning move (mostly because few people posted on the forums) the two combatants ended up in a TIE, both splitting the votes in the forums! Thanks to those of you who played!
Doesn’t pack the same punch, does it? If anything, the 1987 X-Men vs. Avengers four-issue mini-series is a classic example of the superhero team-ups of days of yore, and it’s a time capsule of comic book storytelling from the 80s’. The dialogue is a little clunky, and the first pages of each issue play catch up for the reader, even though we’re being told the events of the story from a character’s point of view.
And what an event it is. Playing off numerous past Uncanny X-Men stories, the 80’s throw down finds pieces of Magneto’s old hideout Asteroid M plummeting to Earth. After the Avengers help prevent pieces of the debris from destroying an Ohio shopping mall, they discover that the debris is part of Asteroid M, Captain America and Co. decide to look into Magneto’s whereabouts to get some answers. Elsewhere, while relaxing with his new teammates, Magneto overhears of the debris crashing to Earth near Soviet Russia and his possible involvement, leading him to sneak away and find the debris for himself.
Landing near the debris site, Magneto is confronted by the Avengers, then the X-Men (who had followed him there), and the Soviet Super-Soldiers, who consist of Crimson Dynamo, Darkstar, Vanguard, Ursa Major, and Titanium Man. After the X-Men and Avengers do battle with the Soviet Super-Soldiers, the mutants head off with Magneto, and while they still don’t entirely believe that he isn’t trying to get the asteroid pieces back for nefarious reasons, they stand by him because of Professor X’s previous wishes. What follows for the next three issues is the members of The X-Men and Avengers fighting one another, then teaming up to fight the Soviet Super-Soldiers, and ultimately standing by as Magneto is brought to a U.N. trial for his actions prior to turning towards the side of “good”.
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| Mind Control Helmet? |
Unfortunately much of the dialogue is pretty cheesy, especially coming from Captain America. Speaking of Cap, with the exception of Thor, you probably won’t recognize many of the Avengers that make up this team: Captain America, Thor, She-Hulk, Black Knight, Captain Marvel, and Dr. Druid. Yes, you read that right: Dr. Druid, the footie-pajama and cape-wearing mystic, who actually plays a pretty huge role in the plot of the story, acting as the Avenger’s inside man by probing the minds of the X-Men and hiding amongst them. The X-Men side is a little more recognizable, consisting of Wolverine, Storm, Rogue, Magneto, Havok, and Dazzler, although it does make me wonder why there weren’t more characters from the team featured here. Although, this was from 1987, a time when the X-Men were about to enter the Australian outback and the events of “Inferno” were just about to take place.
Mark Silvestri handles the art duties, so while the story is a little lacking, the art sure isn’t. Every character here looks awesome, even the Dr. Druid. Wolverine’s throw down with Black Knight is pretty awesome, and Silvestri’s depiction of Magneto in his quieter moments is really detailed and evokes his inner conflictions with his past perfectly.
The X-Men vs. The Avengers is definitely a relic of its time, and it’s a safe bet that this week’s upcoming event of a similar name won’t be a rehash of the plot of this one. In fact, the only thing the two events share is the fact that Magneto is a member of the X-Men again. There’s no Cyclops to be seen, or two different X-Men teams. Even the Avengers of today are nothing like their 80’s counterparts. If anything, The X-Men vs. The Avengers makes you appreciate the comic book storytelling that we have today, and regardless of whether or not the story lives up to the hype, that’s worth noting.
ALSO, as promised, the results from last week’s “Last Man Standing” bout between Boba Fett and The Punisher. In a stunning move (mostly because few people posted on the forums) the two combatants ended up in a TIE, both splitting the votes in the forums! Thanks to those of you who played!
Wednesday, April 4, 2012
Comic Reviews: Avengers vs. X-Men #1 and Danger Club #1!
COMIC REVIEWS!!!!
Avengers vs. X-Men #1
SPOILERS
It's here. Marvel's latest blockbuster summer event has arrived, and after all of the hype and lead-up, is it any good?
Yes. Yes it is. For those who don't know, Avengers vs. X-Men has been plotted by the Marvel "architects", with each member taking on a different section of the 12 part miniseries. This first issue, and the three following it, are penned by Brian Michael Bendis. the Marvel mainstay lays the groundwork for what looks to be a (hopefully) epic confrontation between the two teams, and he doesn't waste too much time getting everything thing in motion.
The issue starts with the Phoenix force destroying a planet on its way to Earth, then cuts to the Avengers meeting up at their NYC headquarters. After noticing a mysterious object hurtling through the skyline (which destroys a plane, the Empire State Building, and other inanimate objects), the Avengers discover that it's Nova, who gives them this message before passing out:
"It's coming."
Meanwhile, on the other side of the country, Cyclops is putting Hope through a rigorous training routine. Since Cyclops believes that Hope is the saving grace of the mutant population, he believes that she needs to be able to fight without relying on her powers. However, as she becomes more frustrated, Hope lashes out, causing a mysterious fiery bird to erupt around her. Naturally, this intrigues Cyclops, who believes that Phoenix using Hope as a host will lead to a rebirth of the mutant population. Of course, Captain America thinks that the Phoenix is going to destroy the planet before it restarts the Earth and needs to be stopped. Cue the two meeting on the shores of Utopia, and......FIGHT!
John Romita, Jr. handles the art duties for these first few issues, and I can happily say that he's much, MUCH better than he was on Avengers. There is nothing here that even remotely touches on the phone-in work he pulled on that title, which is good, because I think he is one of the best artists in the business. His panels depiciting the destruction of New York city are really well done, even if some of them are ruined by Marvel's stupid "AR" Augmented Reality tags that you can scan with your iPad. I get the point Marvel, no need to put it on EVERY PAGE.
But I digress. This is a very well-done start to the event. None of the characters act like they shouldn't, the art is great, and for once, the plot actually gets going in the first act of a Bendis-written comic. We may not know how Avengers vs. X-Men is going to turn out, but this first issue holds promise.
Danger Club #1
I'll admit I had no backstory behind this book at all. However, there is a lot of hype around the interwebs about it, and after Rich's recommendation this afternoon, I decided to give Danger Club a try. And holy hell, I'm glad I did. Essentially an HBO version of "Teen Titans" (or Lord of The Flies with superpowers), Danger Club follows a team of sidekicks who must find their way through a world after Earth's heroes went off planet and never returned. 3 months in, it's not going well. A former Danger Club teammate named Apollo is gathering followers, and Danger Club members lead by Kid Vigilante aren't going to allow this to happen. What follows is one of the best superhero fights of the year, and a stunning ending that definitely leaves you wanting more. Writer Landry Quinn Walker and artist Eric Jones' previous collaborations included DC Kids titles like Supergirl: Cosmic Adventures in 8th Grade and the Batman: The Brave and The Bold tie-in comic, but Danger Club is NOT something that should be given to young readers. Image has been on a roll lately with it's new releases, and Danger Club continues that hot streak. Get this before it's gone!
Avengers vs. X-Men #1
SPOILERS
It's here. Marvel's latest blockbuster summer event has arrived, and after all of the hype and lead-up, is it any good?
Yes. Yes it is. For those who don't know, Avengers vs. X-Men has been plotted by the Marvel "architects", with each member taking on a different section of the 12 part miniseries. This first issue, and the three following it, are penned by Brian Michael Bendis. the Marvel mainstay lays the groundwork for what looks to be a (hopefully) epic confrontation between the two teams, and he doesn't waste too much time getting everything thing in motion.
The issue starts with the Phoenix force destroying a planet on its way to Earth, then cuts to the Avengers meeting up at their NYC headquarters. After noticing a mysterious object hurtling through the skyline (which destroys a plane, the Empire State Building, and other inanimate objects), the Avengers discover that it's Nova, who gives them this message before passing out:
"It's coming."
Meanwhile, on the other side of the country, Cyclops is putting Hope through a rigorous training routine. Since Cyclops believes that Hope is the saving grace of the mutant population, he believes that she needs to be able to fight without relying on her powers. However, as she becomes more frustrated, Hope lashes out, causing a mysterious fiery bird to erupt around her. Naturally, this intrigues Cyclops, who believes that Phoenix using Hope as a host will lead to a rebirth of the mutant population. Of course, Captain America thinks that the Phoenix is going to destroy the planet before it restarts the Earth and needs to be stopped. Cue the two meeting on the shores of Utopia, and......FIGHT!
John Romita, Jr. handles the art duties for these first few issues, and I can happily say that he's much, MUCH better than he was on Avengers. There is nothing here that even remotely touches on the phone-in work he pulled on that title, which is good, because I think he is one of the best artists in the business. His panels depiciting the destruction of New York city are really well done, even if some of them are ruined by Marvel's stupid "AR" Augmented Reality tags that you can scan with your iPad. I get the point Marvel, no need to put it on EVERY PAGE.
But I digress. This is a very well-done start to the event. None of the characters act like they shouldn't, the art is great, and for once, the plot actually gets going in the first act of a Bendis-written comic. We may not know how Avengers vs. X-Men is going to turn out, but this first issue holds promise.
Danger Club #1
I'll admit I had no backstory behind this book at all. However, there is a lot of hype around the interwebs about it, and after Rich's recommendation this afternoon, I decided to give Danger Club a try. And holy hell, I'm glad I did. Essentially an HBO version of "Teen Titans" (or Lord of The Flies with superpowers), Danger Club follows a team of sidekicks who must find their way through a world after Earth's heroes went off planet and never returned. 3 months in, it's not going well. A former Danger Club teammate named Apollo is gathering followers, and Danger Club members lead by Kid Vigilante aren't going to allow this to happen. What follows is one of the best superhero fights of the year, and a stunning ending that definitely leaves you wanting more. Writer Landry Quinn Walker and artist Eric Jones' previous collaborations included DC Kids titles like Supergirl: Cosmic Adventures in 8th Grade and the Batman: The Brave and The Bold tie-in comic, but Danger Club is NOT something that should be given to young readers. Image has been on a roll lately with it's new releases, and Danger Club continues that hot streak. Get this before it's gone!
Wednesday, March 28, 2012
Comic Reviews: Avengers vs. X-Men #0 and Superman!
COMIC REVIEWS!!!!
Avengers vs. X-Men #0
If you're going into this special issue 0 of Avengers vs. X-Men expecting first punches between characters to be thrown, you're going to be disappointed. However, this issue still delivers some pretty good character moments, and sets the stage for what looks to be a fairly solid event.
Split between two writers, the issue catches readers up to date with two characters who will presumably play large roles in the upcoming event: Scarlet Witch and Hope. The Scarlet Witch story, penned by Brian Michael Bendis, is the weaker of the two, as it deals with the fallout from her return in The Children's Crusade, an event that I started reading but dropped due to its insane lateness. After stopping a team of AIM M.O.D.O.K.s, Scarlet Witch is dragged back to the Avengers Mansion by Spider-woman and Ms. Marvel. Believing that everyone will be happy to see her, the two women are sorely mistaken when The Vision lashes out at Scarlet Witch, banishing her from the mansion forever.
The second story, written by Jason Aaron, focuses on Hope on the island Utopia, the safe haven for all mutants in the Marvel universe. Hope has been secretly leaving Utopia every night and enacting some sweet vigilante justice of her own. Cyclops has been on to her, and tonight is the night he confronts her about her actions. After arguing, Hope heads off, leaving Cyclops behind to follow her. After a pretty sweet fight with the Serpent Society (which really shows off Hope's powers in a cool way), Cyclops and Emma Frost find Hope and bring her back to Utopia.
While both of these stories aren't entirely compelling (or even necessary), they both helped paint a picture for me of where some of the main players of the upcoming battle between the Avengers and The X-Men before next week's issue #1. However, despite the stories being a little lackluster, the art by Frank Cho is phenomenal. His characters, with the exception of Cyclops, all look extremely powerful, and the action scenes, while few, are drawn excellently. While people following the worlds of the Avengers and The X-Men may find this issue unnecessary, Avengers vs. X-Men #0 is a solid preview of what's to come for those walking in off the street to find out what all the fuss is about.
Superman #7
It's out with the old, in the with new for DC's new 52 Superman series. As opposed to Grant Morrison's head trip that is Action Comics, the regular "Superman" series takes place in the current DC continuity, and this issue, the start of new creative team Dan Jurgens and Keith Giffen, introduces the Man of Steel to a villain he's never met before: Wild C.A.T.S.'s own Helspont!
The issue starts with Superman being attacked by a mysterious, robotic creature, which then leads him to being brought to Helspont's lair, who intends to turn Superman into one of his minions. Jurgens and Giffen get points for introducing the villain in a pretty cool way, and even though I barely remember WildC.A.T.S., Helspont is a sweet villain who's motivation is pretty straightforward. I really liked how he broke down the differences between Earth's heroes and other planets in the galaxy. In fact, it makes me hope that we might see some sort of event where Helspont goes after other DC characters (maybe in a Justice League story-arc?).
Superman #7 is a nice diversion from the Superman in Action Comics that I'm used to, and even if there were some parts that I didn't particularly care for (Clark basically acting like an idiot at the Daily Bugle), I'll be back for issue 8. Jurgens and Giffen did a good job of presenting a straight-forward Superman story, and it's leaps and bounds better than the first issue of this relaunch (no pun intended).
Avengers vs. X-Men #0
If you're going into this special issue 0 of Avengers vs. X-Men expecting first punches between characters to be thrown, you're going to be disappointed. However, this issue still delivers some pretty good character moments, and sets the stage for what looks to be a fairly solid event.
Split between two writers, the issue catches readers up to date with two characters who will presumably play large roles in the upcoming event: Scarlet Witch and Hope. The Scarlet Witch story, penned by Brian Michael Bendis, is the weaker of the two, as it deals with the fallout from her return in The Children's Crusade, an event that I started reading but dropped due to its insane lateness. After stopping a team of AIM M.O.D.O.K.s, Scarlet Witch is dragged back to the Avengers Mansion by Spider-woman and Ms. Marvel. Believing that everyone will be happy to see her, the two women are sorely mistaken when The Vision lashes out at Scarlet Witch, banishing her from the mansion forever.
The second story, written by Jason Aaron, focuses on Hope on the island Utopia, the safe haven for all mutants in the Marvel universe. Hope has been secretly leaving Utopia every night and enacting some sweet vigilante justice of her own. Cyclops has been on to her, and tonight is the night he confronts her about her actions. After arguing, Hope heads off, leaving Cyclops behind to follow her. After a pretty sweet fight with the Serpent Society (which really shows off Hope's powers in a cool way), Cyclops and Emma Frost find Hope and bring her back to Utopia.
While both of these stories aren't entirely compelling (or even necessary), they both helped paint a picture for me of where some of the main players of the upcoming battle between the Avengers and The X-Men before next week's issue #1. However, despite the stories being a little lackluster, the art by Frank Cho is phenomenal. His characters, with the exception of Cyclops, all look extremely powerful, and the action scenes, while few, are drawn excellently. While people following the worlds of the Avengers and The X-Men may find this issue unnecessary, Avengers vs. X-Men #0 is a solid preview of what's to come for those walking in off the street to find out what all the fuss is about.
Superman #7
It's out with the old, in the with new for DC's new 52 Superman series. As opposed to Grant Morrison's head trip that is Action Comics, the regular "Superman" series takes place in the current DC continuity, and this issue, the start of new creative team Dan Jurgens and Keith Giffen, introduces the Man of Steel to a villain he's never met before: Wild C.A.T.S.'s own Helspont!
The issue starts with Superman being attacked by a mysterious, robotic creature, which then leads him to being brought to Helspont's lair, who intends to turn Superman into one of his minions. Jurgens and Giffen get points for introducing the villain in a pretty cool way, and even though I barely remember WildC.A.T.S., Helspont is a sweet villain who's motivation is pretty straightforward. I really liked how he broke down the differences between Earth's heroes and other planets in the galaxy. In fact, it makes me hope that we might see some sort of event where Helspont goes after other DC characters (maybe in a Justice League story-arc?).
Superman #7 is a nice diversion from the Superman in Action Comics that I'm used to, and even if there were some parts that I didn't particularly care for (Clark basically acting like an idiot at the Daily Bugle), I'll be back for issue 8. Jurgens and Giffen did a good job of presenting a straight-forward Superman story, and it's leaps and bounds better than the first issue of this relaunch (no pun intended).
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